Lord of the Tachyon Galaxy

Edizione occidentale ed orientale - Espansione dopo Cosmo Blazer

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  1. Aldragon
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    Io mi sono limitato a dire dati di fatto, se poi lo consideri sfottere non è colpa mia (ho messo la faccina apposta per indicare che ero scherzoso comunque).
    Per quanto riguarda quando ero writer, direi che rispondendo qui si eccederebbe nell'off topic.
    (comunque se la prendete sul personale non faccio più questa battuta, e scusate)

    Edited by Aldragon - 9/2/2013, 23:22
     
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  2. Aldragon
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    Aggiungo un commento, al riguardo i questi draghi...
    Quanto male fanno con Sarcofago?! O.o
    Per un turno non fai nulla, poi per i prossimi due turni ne hai uno a turno... .-.
    Oltre al fatto che in un dragunity se rimuovi quello vento sia con sarcofago, sia con la spada, puoi aggiungerti sia Mistletain che Falange, oltre ad un altro drago uguale.
    Inutile ripeterlo, con la nuova espansione Dragunity m convince proprio parecchio...
     
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    Usciranno nuovi Noble Knight, dovrebbero uscire al 90% Constellar Sombres e Evilswarm Kerykeion.
     
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  4. Aldragon
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    E' qualcosa di sicuro o una supposizione?
    Mi sembrerebbe probabile che prima o poi uscira' una benedetta noble arms Excalibur (o chiamata Ex-Caliburn, piu' probabilmente, visto che hanno fatto Caliburn)
     
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    Dovrebbe essere sicuro perchè hanno annunciato che ci saranno dei Constellar ed Evilswarm e sono le uniche oltre ad Omega che devono ancora uscire.
     
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  6. D-Evil
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    beh allora uscira sicuramente anche artur xD
     
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  7. **Sora**
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    Dei Noble Knight si sapeva già da Cosmo Blazer.
    Se non ricordo male dissero che ci sarebbe stato anche un altro XYZ.
     
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    No era stato detto solo Noble Knight ma è probabile che ci sarà un altro Xyz
     
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    IMG

    LTGY-JP001 Bachibachibachi
    LIGHT/Insect - Effect - Level 3 - ATK800/DEF800

    An Xyz Monster that uses this card on the field as Xyz Material gains the following effect: ● When this card attacks a Defense Position Monster, and if its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.

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    LTGY-JP002 Gogogo Gigas
    EARTH/Rock - Effect - Level 4 - ATK0/DEF2200

    If you successfully Special Summon a "Gogogo" Monster and this card is in your Graveyard, you can Special Summon this card from your Graveyard in face-up Defense Position. The effect of "Gogogo Gigas" can only be used once per turn, and during the turn you activated this effect, you cannot conduct your Battle Phase.

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    LTGY-JP003 Mimimic

    EARTH/Machine - Effect - Level 3 - ATK300/DEF300

    If your opponent controls a Monster, and if you control a Level 3 Monster, you can Special Summon this card from your hand. Only 1 "Mimimic" can be Special Summoned this way per turn.

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    LTGY-JP004 Dotedotengu

    WIND/Demon - Effect - Level 3 - ATK0/DEF800

    If this card is sent to the Graveyard by an opponent's card effect, activate by selecting 1 card your opponent controls. Return the selected card to its owner's hand.

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    LTGY-JP005 Tatakawa Knight

    EARTH/Warrior - Effect - Level 4 - ATK1500/DEF0

    If the activation of your Magic or Trap Card is negated by an opponent's card effect, you can activate this effect by sending this card from your hand to the Graveyard. Inflict 1500 Damage to your opponent's Life Points.

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    LTGY-JP006 Little Fairy

    LIGHT/Fairy - Effect - Level 3 - ATK800/DEF800

    Activate this effect during your Main Phase by sending 1 card from your hand to the Graveyard. This card gains 1 Level. This effect can be used up to twice per turn.

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    LTGY-JP007 Sharkraken

    WATER/Fish - Effect - Level 6 - ATK2400/DEF2100

    You can Special Summon this card from your hand by Releasing 1 WATER Monster you control.

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    LTGY-JP008 Big Whale
    WATER/Fish - Effect - Level 9 - ATK1000/DEF3000

    When this card is successfully Advanced Summoned, you can activate this effect by Releasing this card. Special Summon 3 Level 3 WATER Monster from your Deck. Monsters Special Summoned by this effect have their effect(s) negated.

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    LTGY-JP009 Starfish
    WATER/Aqua - Effect - Level 3 - ATK300/DEF300

    Once per turn, you can activate this effect during your Main Phase. All "Starfish" you control gain 1 Level.

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    LTGY-JP010 Panther Shark
    WATER/Fish - Effect - Level 5 - ATK1100/DEF2000

    If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control an "Eagle Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Panther Shark" at the same time.

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    LTGY-JP011 Eagle Shark
    WATER/Fish - Effect - Level 5 - ATK1000/DEF1800

    If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control a "Panther Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Eagle Shark" at the same time.

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    LTGY-JP012 Blizzard Falcon
    WATER/Winged Beast - Effect - Level 4 - ATK1500/DEF1500

    Activate this effect if this card's ATK is higher than its original ATK. Inflict 1500 Damage to your opponent's Life Points. This effect can only be used once while this card is face-up on the field, and the effect of "Blizzard Falcon" can only be used once per turn.

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    LTGY-JP013 Aurora Wing
    WATER/Winged Beast - Effect - Level 4 - ATK1200/DEF1600

    When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card in face-up Attack Position. The effect of "Aurora Wing" can only be used once per turn.

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    LTGY-JP014 Half-Moon Dragon, Radius
    LIGHT/Dragon - Effect - Level 4 - ATK1400/DEF1200

    If your opponent controls an Xyz Monster, you can Special Summon this card from your hand. If this card was Special Summoned this way, its Level becomes 8.

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    LTGY-JP015 Interstellar Dragon, Parsec

    LIGHT/Dragon - Effect - Level 8 - ATK800/DEF800

    If you control a Level 8 Monster, you can Normal Summon this card without Release.

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    LTGY-JP016 Burning Knuckler - Head Gear
    FIRE/Warrior - Effect - Level 4 - ATK1000/DEF1800

    When this card is Normal Summoned successfully, you can send 1 "Burning Knuckler" Monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position Card cannot be destroyed by battle.

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    LTGY-JP017 Burning Knuckler - Glass Jaw
    FIRE/Warrior - Effect - Level 4 ATK2000/DEF0

    When this card is selected as attack target, it is destroyed. When this card is sent to the Graveyard by a card effect, you can select 1 "Burning Knuckler" Monster other than "Burning Knuckler - Glass Jaw" in your Graveyard and add it to your hand.

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    LTGY-JP018 Burning Knuckler - Spar
    FIRE/Warrior - Effect - Level 4 - ATK1200/DEF1400

    If you control a "Burning Knuckler" Monster, you can Special Summon this card from your hand. If you Special Summon this card this way, you cannot perform your Battle Phase during this turn.

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    LTGY-JP019 Burning Knuckler - Switch-Hitter
    FIRE/Warrior - Effect - Level 4 - ATK1500/DEF1400

    When this card is successfully Normal Summoned, you can select 1 "Burning Knuckler" Monster in your Graveyard and Special Summon it. During the turn you activated this effect, you cannot Special Summon Monster other than "Burning Knuckler" Monster.

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    LTGY-JP020 Burning Knuckler - Counter Blow
    FIRE/Warrior - Effect - Level 3 - ATK0/DEF1100

    Activate this effect by removing from play this card from your hand or from your Graveyard during the Damage Step of a Battle involving a "Burning Knuckler" Monster you control. That Monster gains 1000 ATK until the End Phase. The effect of "Burning Knuckler - Counter Blow" can only be used once per turn.

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    LTGY-JP021 Phantom Beast Plane, Mega-Raptor
    WIND/Machine - Effect - Level 4 - ATK1900/DEF1000

    When a Token is Special Summoned to your field, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This effect of "Phantom Beast Plane, Mega-Raptor" can only be used once per turn. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing a Token. Add 1 "Phantom Beast Plane" Monster from your deck to your hand.

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    LTGY-JP022 Phantom Beast Plane, Tether-Wolf
    WIND/Machine - Effect - Level 4 - ATK1700/DEF1200

    When this card is successfully Normal Summoned, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once during the Damage Step this card battles an opponent's Monster, you can activate this effect by Releasing 1 Token. Until the End Phase, this card gains 800 ATK.

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    LTGY-JP023 Phantom Beast Plane, Black-Falcon
    WIND/Machine - Effect - Level 4 - ATK1200/DEF1700

    When you declare an attack with this card, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Monster your opponent controls and change it to face-up Defense Position. This effect can be activated during your opponent's turn.

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    LTGY-JP024 Phantom Beast Plane, Ray-Stails
    WIND/Machine - Effect - Level 3 - ATK100/DEF2100

    When this card inflicts Battle Damage to your opponent's Life Points, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Magic or Trap Card on the field and destroy it.

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    LTGY-JP025 Phantom Beast Plane, Ham-Strato
    WIND/Machine - Effect - Level 3 - ATK1100/DEF1600

    When this card is flipped face-up, Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, you can activate this effect by Releasing 1 Token. Select 1 "Phantom Beast Plane" Monster in your Graveyard and Special Summon it. This effect of "Phantom Beast Plane, Ham-Strato" can only be used once per turn.

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    LTGY-JP026 Harm Flame Star - Ulveshou
    FIRE/Beast-Warrior - Effect - Level 3 - ATK0/DEF1900

    If this card is flipped face-up, you can select 1 "Flame Dance" Trap Card from your Deck and set it to your field. If this card is flipped face-up when Flip Summoned, you can also select 1 "Flame Dance" Magic Card from your Deck and set it to your field.

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    LTGY-JP027 Speed Flame Star - Taihyou
    FIRE/Beast-Warrior - Effect - Level 3 - ATK0/DEF200

    During the Main Phase this card is Normal Summoned or Special Summoned successfully, you can activate this effect by Releasing 1 "Flame Star" Monster you control. Select 1 "Flame Dance" Magic or Trap Card from your Deck and set it to your field. The effect of "Speed Flame Stare - Taihyou" can only be used once per turn.

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    LTGY-JP028 Empty Flame Star - Saichou
    FIRE/Beast-Warrior - Effect - Level 4 - ATK1700/DEF1400

    Once during the Damage Calculation when a "Flame Star" Monster you control battles, you can activate this effect by sending 1 face-up "Flame Dance" Magic or Trap Card you control and 1 "Flame Star" Monster Card from your hand to the Graveyard. Your battling Monster gains ATK equal to the original ATK of the Monster sent to the Graveyard during Damage Calculation only.

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    LTGY-JP029 Killer Flame Star - Buruki
    FIRE/Beast-Warrior - Effect - Level 4 - ATK1700/DEF1000

    If this card is in your Graveyard, you can activate this effect by sending a total of 2 "Flame Star" and/or "Flame Dance" Cards from your hand or that are face-up on your field to the Graveyard. Special Summon this card from your Graveyard. The effect of "Killer Flame Star - Buruki" can only be used once per turn.

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    LTGY-JP030 Mermail - Okeabyss
    WATER/Aqua - Effect - Level 3 - ATK1100/DEF1900

    During your Main Phase, you can activate this effect by selecting 1 "Mermail" Monster you control. Special any Number of Level 4 or lower "Mermail" Monster from your Deck, whose total Level is equal to or lower than the Level of the selected Monster. Afterwards, send the selected Monster to the Graveyard. The effect of "Mermail - Okeabyss" can only be used once per turn.


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    LTGY-JP031 Magical Beast Warrior, Roue
    DARK/Spellcaster - Effect - Level 8 - ATK2700/DEF1700

    When this card is Special Summoned by the effect of a Spellcaster-Type Monster, you can activate this effect by selecting any number of your removed from play "Magic Book" Magic Cards. Return the selected cards to your Deck, and return any remaining "Magic Book" Magic Card to your Graveyard. The effect of "Magical Beast Warrior, Roue" can only be used once per turn.

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    LTGY-JP032 Madolche Hootcake
    EARTH/Beast - Effect - Level 3 - ATK1500/DEF1100

    hen this card is destroyed by your opponent and sent to the Graveyard, return it to the Deck. Also, during your Main Phase, activate this effect by selecting 1 Monster in your Graveyard. Remove from play the selected Monster, and Special Summon 1 "Madolche" Monster other than a "Madolche Hootcake" from your Deck. This effect of "Madolche Hootcake" can only be used once per turn.

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    LTGY-JP033 True Sea Emperor, Tridon
    WATER/Sea-Serpent - Effect - Level 3 - ATK1600/DEF800

    Activate by Releasing this card and 1 Sea-Serpent-Type Monster you control. Special Summon 1 "Sea Emperor Dragon, Poseidra" from your hand or Deck. Afterwards, all Monster your opponent controls lose 300 ATK.

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    LTGY-JP034 Flame King Beast, Garudonix

    FIRE/Winged Beast - Effect - Level 3 - ATK700/DEF1700

    If a face-up "Flame King" Monster you control is destroyed by a card effect, you can Special Summon this card from your hand. Also, if this card is destroyed by your opponent and sent to the Graveyard, you can Special Summon 1 "Flame King Beast" Monster from your deck.

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    LTGY-JP035 Harpie Channeler

    WIND/Winged Beast - Effect - Level 4 - ATK1400/DEF1300

    Activate this effect by discarding 1 "Harpie" Card from your hand. Special Summon 1 "Harpie" Monster , except a "Harpie Channeler", from your Deck to your field in face-up Defense Position. This effect of "Harpie Channeler" can only be used once per turn. Also, if you control a Dragon-Type Monster, this card's Level becomes 7. The name of this card is treated as "Harpie Lady" while it is on the field or in the Graveyard.

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    LTGY-JP036 Knight of the Void

    WIND/Warrior - Effect - Level 4 - ATK1400/DEF1200

    When a Monster is returned to the hand or the deck and if this card is face-up on the field, send 1 WIND Monster from your Deck to the Graveyard. This effect can only be used once per turn.

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    LTGY-JP037 Windrose, the Wind Spirit God

    WIND/Bird - Effect - Level 8 - ATK2800/DEF2200

    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you there are exactly 5 WIND Monster in your Graveyard. When this card is successfully Special Summoned, destroy all Magic and Trap Card your opponent controls. This effect of "Windrose, the Wind Spirit God" can only be used once per turn. If this card is removed from the field, skip your next turn's Battle Phase.

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    LTGY-JP038 Redox, the Rock-Incarnate Dragon

    EARTH/Dragon - Effect - Level 7 - ATK1600/DEF3000

    Activate this effect by removing from play a total of 2 Dragon-Type or EARTH Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 EARTH Monster from your hand to the Graveyard, select 1 Monster in your Graveyard and Special Summon it. If this card is removed from play, you can add 1 Dragon-Type EARTH Monster from your Deck to your hand. The effect of "Redox, the Rock-Incarnate Dragon" can only be used once per turn.

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    LTGY-JP039 Tidal, the Waterfall-Incarnate Dragon

    WATER/Dragon - Effect - Level 7 - ATK2600/DEF2000

    Activate by removing from play a total of 2 Dragon-Type or WATER Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WATER Monster from your hand to the Graveyard, send 1 Monster from your Deck to the Graveyard. If this card is removed from play, you can add 1 Dragon Type WATER Monster to your hand. The effect of "Tidal, the Waterfall-Incarnate Dragon" can only be used once per turn.

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    LTGY-JP040 Blaster, the Blaze-Incarnate Dragon

    FIRE/Dragon - Effect - Level 7 - ATK2800/DEF1800

    Activate this effect by removing from play a total of 2 Dragon-Type or FIRE Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 FIRE Monster from your hand to the Graveyard, select 1 card on the field and destroy it. If this card is removed from play, you can add 1 Dragon-Type FIRE Monster from your Deck to your hand. The effect of "Blaster, the Blaze-Incarnate Dragon" can only be used once per turn.

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    LTGY-JP041 Tempest, the Storm-Incarnate Dragon

    WIND/Dragon - Effect - Level 7 - ATK2400/DEF2200

    Activate this effect by removing from play a total of 2 Dragon-Type or WIND Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WIND Monster from your hand to the Graveyard, add 1 Dragn-Type Monster from your Deck to your hand. If this card is removed from play, you can add 1 Dragon-Type WIND Monster from your Deck to your hand. The effect of "Tempest, the Storm-Incarnate Dragon" can only be used once per turn.

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    LTGY-JP042 Rizevelt the Star Tuner

    WIND/Psychic - Effect - Level 3 - ATK800/DEF800

    When this card is successfully Special Summoned, activate by selecting 1 face-up Monster on the field. Until the End Phase, the Level of the selected Monster is increased by up to 3.

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    LTGY-JP043 Green Duston

    WIND/Fiend - Effect - Level 1 - ATK0/DEF1000

    This card cannot be Released nor used as Material for a Fusion, Synchro or Xyz Summon. When this card on the field is destroyed, this card's controller selects 1 Magic or Trap Card they control and return it to its owner's hand. You can only control 1 face-up "Green Duston" at the same time.

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    LTGY-JP044 No. 107: Galaxy-Eyes Tachyon Dragon

    LIGHT/Dragon - Xyz - Effect - Rank 8 - ATK3000/DEF2500

    2 Level 8 Monster
    Once at the start of your Battle Phase, you can activate this effect by removing 1 Xyz Material from this card. All face-up Monsters except this card have their effect(s) negated and their ATK and DEF becomes their original value. During the Battle Phase of the turn you used this effect, each time your opponent activates a card effect this card gains 1000 ATK until the end of the Battle Phase, and during this turn, it can attack twice per Battle Phase.

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    LTGY-JP045 Gauntlet Shooter

    EARTH/Warrior - Xyz - Effect - Rank 6 - ATK2400/DEF2800

    2 Level 6 Monster
    During your Main Phase, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster.

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    LTGY-JP046 Fairy Cheer Gal

    LIGHT/Fairy - Xyz - Effect - Rank 4 - ATK1900/DEF1500

    2 Level 4 Fairy-Type Monster
    Activate this effect by removing 1 Xyz Material from this card. Draw 1 card. The effect of "Fairy Cheer Gal" can only be used once per turn.

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    LTGY-JP047 Chaos-Xyz Dark Fairy Cheer Gal

    DARK/Fairy - Xyz - Effect - Rank 5 - ATK2500/DEF1900

    3 Level 5 Monster
    When this card is sent from the field to the Graveyard, draw 1 card. Also, if this card has "Fairy Cheer Gal" as Xyz Material, it gains the following effect: ● When this card destroys an opponent's Monster by battle, you can activate this effect by removing 1 Xyz Material from this card. Inflict 400 Damage to your opponent for each card in your hand.

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    LTGY-JP048 Shark Fortress

    DARK/Fish - Xyz - Effect - Rank 5 - ATK2400/DEF1800

    2 Level 5 Monster
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster you control. During this turn, the selected Monster can attack twice per Battle Phase. Also, while this card is face-up on the field, your opponent cannot select other Monster as target for attacks.

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    LTGY-JP049 Sylphine, the Cold Bird Beast

    WATER/Winged Beast - Xyz - Effect - Rank 4 - ATK2000/DEF2200

    2 Level 4 Winged Beast-Type Monster.
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the effects of all face-up cards your opponent controls, and this card gains 300 ATK for each other face-up card on the field. The effect of this card is applied until your next Standby Phase.

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    LTGY-JP050 Burning Knuckler - Lead Blow the Restrained Barbarian Fighter

    FIRE/Warrior - Xyz - Effect - Rank 4 - ATK2200/DEF2000

    2 Level 4 "Burning Knuckler" Monster
    If a "Burning Knuckler" Monster you control would be destroyed by battle or by a card effect, you can remove 1 Xyz Material from this card instead of destroying 1 of those Monster(s). Also, when an Xyz Material is removed from this card, this card gains 800 ATK

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    LTGY-JP051 No.105: Burning Knuckler - Cestus the Meteor

    FIRE/Warrior - Xyz - Effect - Rank 4 - ATK2500/DEF1600

    2 Level 4 Monster
    You can activate this effect by removing 1 Xyz Material from this card during the Battle Step a "Burning Knuckler" Monster you control battles with an opponent's Monster. That opponent's Monster has its effect(s) negated until the end of the turn, and your battling Monster cannot be destroyed by battle and any Battle Damage from that Battle to your is inflicted to your opponent instead. This effect can be activated during your opponent's turn.

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    LTGY-JP052 CNo. 105: Burning Knuckler - Caestus the Comet
    FIRE/Warrior - Xyz - Effect - Rank 5 - ATK2800/DEF2000

    4 Level 5 Monster
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict Damage equal to half of that Monster's original ATK to your opponent's Life Points. Also, if this card has "No. 105: Burning Knuckler - Cestus the Meteor" as an Xyz Material, it gains the following effect: ● Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster and inflict Damage equal to the ATK of the destroyed Monster to your opponent's Life Points.

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    LTGY-JP053 Phantom Beast Plane, Drago-Sack

    WIND/Machine - Xyz - Effect - Rank 7 - ATK2600/DEF2200

    2 Level 7 Monster.
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 "Phantom Beast Plane" Monster you control. Select 1 Card on the field and destroy it. During the turn you activated this effect, this card cannot attack.

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    LTGY-JP054 Leisure Flame Star - Koukanshou

    FIRE/Beast-Warrior - Xyz - Effect - Rank 4 - ATK1800/DEF2200

    2 Level 4 "Flame Star" Monster
    Activate by removing 2 Xyz Materials from this card.Select a total of 2 "Flame Star" or "Flame Dance" Cards you control or in your Graveyard, and select a total of 2 cards in your opponent's Graveyard or face-up on your opponent's field, and return those cards to their owner's deck. The effect of "Leisure Flame Star - Koukanshou" can only be used once per turn.

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    LTGY-JP055 Harpie's Pet Mirage Dragon

    WIND/Dragon - Xyz - Effect - Rank 4 - ATK2000/DEF2500

    3 Level 4 WIND Monster
    The effects of this card are not applied if it has no Xyz Material. This card can attack your opponent directly. While this card is on the field, your opponent cannot select "Harpie" Monster as target for an attack or card effects. During each of your End Phases, remove 1 Xyz Material from this card.

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    LTGY-JP056 Kingremlin

    DARK/Reptile - Xyz - Effect - Rank 4 - ATK2300/DEF2000

    2 Level 4 Monster
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Add 1 Reptile-Type Monster from your Deck to your hand.

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    LTGY-JP057 Gagaga-Wind
    Normal Spell Card

    Special Summon 1 "Gagaga" Monster from your hand. The Level of the Monster Special Summoned by this effect becomes 4.

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    LTGY-JP058 Strongest Shield

    Equip Magic Card

    Equip only to a Warrior-Type Monster. The following effect is applied to the equipped Monster, depending on its Battle Position:
    ● Attack Position: The equipped Monster gains ATK equal to its original DEF.
    ● Defense Position: The equipped Monster gains DEF equal to its original ATK.

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    LTGY-JP059 Xyz Revenge

    Normal Magic Card
    You can activate this effect if your opponent controls an Xyz Monster that has Xyz Material(s) by selecting 1 Xyz Monster in your Graveyard. Special Summon the selected Monster and place 1 Xyz Material your opponent controls as Xyz Material under the selected Monster. Only 1 "Xyz Revenge" can be activated per turn.

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    LTGY-JP060 Rank-Up Magic - Barian's Force

    Normal Magic Card

    Activate by selecting 1 Xyz Monster you control. Xyz Summon 1 "Chaos-No." or "Chaos-Xyz" Monster with the same Type as and 1 Rank higher than the selected Monster from your Extra Deck and place the selected Monster under it. Afterwards, if there is an Xyz Material on your opponent's field, you can place 1 Xyz Material your opponent controls under the Monster Xyz Summoned by this effect as Xyz Material.

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    LTGY-JP061 Scramble

    Quick-Play Magic Card

    If your opponent controls more Monster than you control Non-Token Monster, you can activate this effect by Releasing any number of "Phantom Beast Plane Token" you control. Special Summon a number of "Phantom Beast Plane" Monster from your deck equal to the number of Released Token. Monster(s) Special Summoned by this effect are returned to the owner's deck during the End Phase. Only 1 "Scramble" can be activated per turn.

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    LTGY-JP062 Flame Dance - Gyoukou

    Continuous Magic Card

    After activation of this card, select 1 set Magic or Trap Card your opponent controls. Your opponent cannot activate the selected card in response to the activation of this card. While this card is on the field, the selected card cannot be activated. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK.

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    LTGY-JP063 Magic Book of Divine Judgment

    Quick-Play Magic Card

    During the End Phase of the turn you activated this card, add a number of "Magic Book" Magic Cards other than "Magic Book of Divine Judgment" from your Deck to your hand, up to the number of Magic Cards you or your opponent activated after the activation of this card. Afterwards, you can Special Summon 1 Spellcaster-Type Monster from your Deck with an Level equal to or lower than the number of Cards added to your hand by this effect. Only 1 "Magic Book of Divine Judgment" can be activated per turn.

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    LTGY-JP064 Abyssscale - Mizuchi

    Equip Magic Card

    Equip only to a "Mermail" Monster. The equipped Monster gains 800 ATK. While this card is on the field, negate the effect of an Magic Card activated on your opponent's field. Afterwards, send this card to the Graveyard.

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    LTGY-JP065 Hysteric Sign

    Continuous Magic Card

    When this card is activated, add 1 "Elegant Egotist" from your deck or Graveyard to your hand. During the End Phase of the turn this card was send from your hand or your field to the Graveyard, add up to 3 "Harpie" Cards with different names from your deck to your hand. The effect of "Hysteric Sign" can only be used once per turn.

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    LTGY-JP066 Treasured Sword of the Seven Stars

    Normal Magic Card

    Remove from play 1 face-up Level 7 Monster you control or in your hand. Draw 2 cards. Only 1 "Treasured Sword of the Seven Stars" can be activated per turn.

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    LTGY-JP067 God Eater of the Wicked Star

    Continuous Magic Card

    If exactly 1 Monster in your Graveyard is removed from play, you can send 1 Monster with a different Attribute than the removed Monster from your Deck to the Graveyard. The effect of "God Eater of the Wicked Star" can only be used once per turn.

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    LTGY-JP068 Summon Breaker

    Field Magic Card

    While this card is on the field, when the turn player successfully Normal Summons, Flip Summons or Special Summons 3 or more Monster this turn, it becomes the End Phase of this turn. This effect can only be activated during Main Phase 1.

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    LTGY-JP069 Pinpoint Guard

    Normal Trap Card

    Activate only when an opponent's Monster declares an attack by selecting 1 Level 4 or lower Monster in your Graveyard. Special Summon the selected Monster in face-up Defense Position to your field. The Monster Special Summoned by this effect cannot be destroyed by battle or card effects during this turn.

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    LTGY-JP070 Forgetfulness

    Normal Trap Card

    Activate when the effect of a face-up Attack Position Monster your opponent controls is activated. Negate that activated effect and change that monster to face-up Defense Position.

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    LTGY-JP071 Torrential Rebirth

    Normal Trap Card

    Activate when a WATER Monster(s) you control are destroyed by battle or a card effect and sent to the Graveyard. Special all Monsters destroyed and sent to your Graveyard at that time, and inflict 500 Damage to your opponent's Life Points for each Monster Special Summoned this way. Only 1 "Torrential Rebirth" can be activated per turn.

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    LTGY-JP072 Xyz Block

    Counter Trap Card

    Activate by removing 1 Xyz Material you control. Negate the activation of an Effect Monster's effect and destroy it.

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    LTGY-JP073 Aerial Charge

    Continuous Trap Card

    Once per turn, you can Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This card's controller Releases 1 Token or "Phantom Beast Plane" Monster they control during each player's End Phase. If not, this card is sent to the Graveyard.

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    LTGY-JP074 Barrel Roll

    Counter Trap Card

    Activate by Releasing all "Phantom Beast Plane Token" you control. Negate the activation of a Magic or Trap Card or an Effect Monster's Effect and destroy that card.

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    LTGY-JP075 Flame Dance - Kaiyou

    Continuous Trap Card

    During the turn you activated this card, when a Beast-Warrior-Type Monster you control attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 300 ATK.

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    LTGY-JP076 Madolche Nights

    Counter Trap Card

    Activate only if there are no Monster in your Graveyard. Negate the activation of an Effect Monster's Effect. If you control a "Madolche Puddingcess", you can also return 1 random card from your opponent's hand to the owner's deck.

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    LTGY-JP077 Geargia-Gear

    Normal Trap Card

    Special Summon 2 "Geargiano" Monster from your Deck. The Level of the Monsters Special Summoned by this effect are increased by 1. Only 1 "Geargia-Gear" can activated per turn.

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    LTGY-JP078 Ocean Ablaze

    Normal Trap Card

    Activate if you control a Level 7 WATER or FIRE Monster. Depending on the Attribute of the Monster on your field, the following effect is applied:
    ● WATER:You can Special Summon as many WATER Monster as possible that have been sent to your Graveyard for the activation of an Effect Monster's effect during this turn. Afterwards, select and destroy 1 Monster you control.
    ● FIRE: Select 1 Monster on the field and destroy it. Afterwards, if you have 1 or more cards in your hand, select 1 and discard it to the Graveyard.

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    LTGY-JP079 Mental Drain

    Continuous Trap Card

    Activate by paying 1000 Life Points. While this card is on the field, Monster Effects cannot be activated from the hand.

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    LTGY-JP080 Dragon's Fang Reincarnation

    Normal Trap Card

    Select 1 of your removed from play Dragon-Type Monster and add it to your hand.
     
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  10. Aldragon
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    User deleted


    CITAZIONE (D-Evil @ 12/2/2013, 12:13) 
    beh allora uscira sicuramente anche artur xD

    Perché, Re ARTorigUs chi sarebbe?
     
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  11. D-Evil
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    User deleted


    ah lol
     
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  12. Suc@
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    User deleted


    CITAZIONE (Aldragon @ 15/2/2013, 17:51) 
    CITAZIONE (D-Evil @ 12/2/2013, 12:13) 
    beh allora uscira sicuramente anche artur xD

    Perché, Re ARTorigUs chi sarebbe?

    Non lo sapevo cazzo xD
     
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  13. Aldragon
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    User deleted


    Piuttosto potrebbero fare l'xyz du Ginevra... o.o Per mettere un secondo Noble Knight femminile xD
     
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  14. Spider-web
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    User deleted


    quando esce sta espansione?

    spero che facciano i nuovi draghi ultra...se sono tutti secret bestemmio xD
     
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  15. **Sora**
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    User deleted


    In Giappone son tutti Super.
     
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654 replies since 12/12/2012, 11:12   10271 views
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